﻿namespace D3DSS.FormUI
{
    partial class frmStatisticsOrder
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.cmbGameRole = new System.Windows.Forms.ComboBox();
            this.cmbAct = new System.Windows.Forms.ComboBox();
            this.cmbGameServer = new System.Windows.Forms.ComboBox();
            this.lblAct = new System.Windows.Forms.Label();
            this.lblGameServer = new System.Windows.Forms.Label();
            this.lblGameRole = new System.Windows.Forms.Label();
            this.lblMF = new System.Windows.Forms.Label();
            this.lblRoomIP = new System.Windows.Forms.Label();
            this.btnCreate = new System.Windows.Forms.Button();
            this.nudMF = new System.Windows.Forms.NumericUpDown();
            this.nudRoomIP = new System.Windows.Forms.NumericUpDown();
            this.nudRoomParentIP = new System.Windows.Forms.NumericUpDown();
            ((System.ComponentModel.ISupportInitialize)(this.nudMF)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.nudRoomIP)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.nudRoomParentIP)).BeginInit();
            this.SuspendLayout();
            // 
            // cmbGameRole
            // 
            this.cmbGameRole.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.cmbGameRole.FormattingEnabled = true;
            this.cmbGameRole.Items.AddRange(new object[] {
            "房主",
            "玩家"});
            this.cmbGameRole.Location = new System.Drawing.Point(83, 64);
            this.cmbGameRole.Name = "cmbGameRole";
            this.cmbGameRole.Size = new System.Drawing.Size(60, 20);
            this.cmbGameRole.TabIndex = 10;
            // 
            // cmbAct
            // 
            this.cmbAct.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.cmbAct.FormattingEnabled = true;
            this.cmbAct.Items.AddRange(new object[] {
            "Act1",
            "Act2",
            "Act3",
            "Act4"});
            this.cmbAct.Location = new System.Drawing.Point(83, 38);
            this.cmbAct.Name = "cmbAct";
            this.cmbAct.Size = new System.Drawing.Size(60, 20);
            this.cmbAct.TabIndex = 9;
            // 
            // cmbGameServer
            // 
            this.cmbGameServer.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.cmbGameServer.FormattingEnabled = true;
            this.cmbGameServer.Items.AddRange(new object[] {
            "亚服",
            "美服",
            "欧服"});
            this.cmbGameServer.Location = new System.Drawing.Point(83, 12);
            this.cmbGameServer.Name = "cmbGameServer";
            this.cmbGameServer.Size = new System.Drawing.Size(60, 20);
            this.cmbGameServer.TabIndex = 8;
            // 
            // lblAct
            // 
            this.lblAct.AutoSize = true;
            this.lblAct.Location = new System.Drawing.Point(24, 41);
            this.lblAct.Name = "lblAct";
            this.lblAct.Size = new System.Drawing.Size(53, 12);
            this.lblAct.TabIndex = 7;
            this.lblAct.Text = "游戏章节";
            // 
            // lblGameServer
            // 
            this.lblGameServer.AutoSize = true;
            this.lblGameServer.Location = new System.Drawing.Point(12, 15);
            this.lblGameServer.Name = "lblGameServer";
            this.lblGameServer.Size = new System.Drawing.Size(65, 12);
            this.lblGameServer.TabIndex = 6;
            this.lblGameServer.Text = "游戏服务器";
            // 
            // lblGameRole
            // 
            this.lblGameRole.AutoSize = true;
            this.lblGameRole.Location = new System.Drawing.Point(24, 67);
            this.lblGameRole.Name = "lblGameRole";
            this.lblGameRole.Size = new System.Drawing.Size(53, 12);
            this.lblGameRole.TabIndex = 11;
            this.lblGameRole.Text = "房间角色";
            // 
            // lblMF
            // 
            this.lblMF.AutoSize = true;
            this.lblMF.Location = new System.Drawing.Point(48, 94);
            this.lblMF.Name = "lblMF";
            this.lblMF.Size = new System.Drawing.Size(29, 12);
            this.lblMF.TabIndex = 12;
            this.lblMF.Text = "MF值";
            // 
            // lblRoomIP
            // 
            this.lblRoomIP.AutoSize = true;
            this.lblRoomIP.Location = new System.Drawing.Point(30, 122);
            this.lblRoomIP.Name = "lblRoomIP";
            this.lblRoomIP.Size = new System.Drawing.Size(17, 12);
            this.lblRoomIP.TabIndex = 14;
            this.lblRoomIP.Text = "IP";
            // 
            // btnCreate
            // 
            this.btnCreate.Location = new System.Drawing.Point(12, 145);
            this.btnCreate.Name = "btnCreate";
            this.btnCreate.Size = new System.Drawing.Size(131, 23);
            this.btnCreate.TabIndex = 16;
            this.btnCreate.Text = "创建";
            this.btnCreate.UseVisualStyleBackColor = true;
            this.btnCreate.Click += new System.EventHandler(this.btnCreate_Click);
            // 
            // nudMF
            // 
            this.nudMF.Location = new System.Drawing.Point(83, 90);
            this.nudMF.Maximum = new decimal(new int[] {
            450,
            0,
            0,
            0});
            this.nudMF.Name = "nudMF";
            this.nudMF.Size = new System.Drawing.Size(60, 21);
            this.nudMF.TabIndex = 17;
            // 
            // nudRoomIP
            // 
            this.nudRoomIP.Location = new System.Drawing.Point(101, 118);
            this.nudRoomIP.Maximum = new decimal(new int[] {
            254,
            0,
            0,
            0});
            this.nudRoomIP.Name = "nudRoomIP";
            this.nudRoomIP.Size = new System.Drawing.Size(42, 21);
            this.nudRoomIP.TabIndex = 18;
            // 
            // nudRoomParentIP
            // 
            this.nudRoomParentIP.Location = new System.Drawing.Point(53, 118);
            this.nudRoomParentIP.Maximum = new decimal(new int[] {
            254,
            0,
            0,
            0});
            this.nudRoomParentIP.Name = "nudRoomParentIP";
            this.nudRoomParentIP.Size = new System.Drawing.Size(42, 21);
            this.nudRoomParentIP.TabIndex = 19;
            // 
            // frmStatisticsOrder
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(155, 177);
            this.Controls.Add(this.nudRoomParentIP);
            this.Controls.Add(this.nudRoomIP);
            this.Controls.Add(this.nudMF);
            this.Controls.Add(this.btnCreate);
            this.Controls.Add(this.lblRoomIP);
            this.Controls.Add(this.lblMF);
            this.Controls.Add(this.lblGameRole);
            this.Controls.Add(this.cmbGameRole);
            this.Controls.Add(this.cmbAct);
            this.Controls.Add(this.cmbGameServer);
            this.Controls.Add(this.lblAct);
            this.Controls.Add(this.lblGameServer);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.Name = "frmStatisticsOrder";
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
            this.Text = "创建统计单";
            this.TopMost = true;
            this.Load += new System.EventHandler(this.frmStatisticsOrder_Load);
            ((System.ComponentModel.ISupportInitialize)(this.nudMF)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.nudRoomIP)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.nudRoomParentIP)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.ComboBox cmbGameRole;
        private System.Windows.Forms.ComboBox cmbAct;
        private System.Windows.Forms.ComboBox cmbGameServer;
        private System.Windows.Forms.Label lblAct;
        private System.Windows.Forms.Label lblGameServer;
        private System.Windows.Forms.Label lblGameRole;
        private System.Windows.Forms.Label lblMF;
        private System.Windows.Forms.Label lblRoomIP;
        private System.Windows.Forms.Button btnCreate;
        private System.Windows.Forms.NumericUpDown nudMF;
        private System.Windows.Forms.NumericUpDown nudRoomIP;
        private System.Windows.Forms.NumericUpDown nudRoomParentIP;
    }
}